
The Hyperbolic Time Chamber (also known as the Time Chamber, HBTC and HTC) is a Special World accessed through Kami's Lookout on Earth and Future Earth. Access can be bought either through a one-time token of 200,000 Zeni, or unlimited use across all character slots through the Hyperbolic Time Chamber gamepass.
Overview
The Hyperbolic Time Chamber is a mostly empty expanse, the only contents being the entrance temple and any players who are currently inside.
When the player first enters the Time Chamber, a timer in the top right of the HUD will start to count down from 2,400 seconds, or 40 minutes (7,200 seconds, or 2 hours, for those who have purchased the gamepass). Once the timer expires, the player will be sent to North Earth and no longer be able to access the Time Chamber on that character slot until 24 hours have passed since they first entered, refreshing the timer. Any remaining time left in the Time Chamber does not carry over to or influence the following day — leaving with 1,000 seconds on the timer will still give you 2,400 or 7,200 seconds when it next resets.
Stat Training
Pressing TAB opens the Training Mode menu from which players can track their progress. Each day, players can earn up to 10 stat points in all stats (50 with the gamepass) up to a total expressed as (MaxLevel) ÷ 2.5 = (HTCMaxStat). At the current level cap of 1250, this allows players to earn a maximum of 500 skill points in all stats in a minimum of 50 days (10 days with the gamepass).
There are two avenues through which the player can go for Stat Training: button prompts (minigames), or player action that correlate with each stat. In both instances, having the Weighted Training Gear (bought with ROBUX) equipped will greatly increase the progress gain.
Button Prompts
Clicking on the stat you want to improve in the Training Mode menu puts you into a minigame where you must press the indicated key/button(s) within the allotted time. Successfully completing a prompt will net you a small amount of progress on that stat (approximately 1.3%) and work towards increasing your Multiplier.
After a random number of chained prompts (somewhere between 8 and 15) your Multiplier will increase to x2, (2.6%) x3, (3.9%) x4 (5.2%) and x5 (6.5%) until you fail a prompt and your Multiplier is set back to x1.
- For Health training, players must press F once a moving red bar overlaps with a green area. Successive presses will increase the Multiplier with no effect on difficulty, and failing once will reset the Multiplier.
- For Agility and Physical Damage training, players must press the WASD keys/console buttons in the correct order within a short window of time. Successive sequences will increase the Multiplier and make the minigame harder with longer strings and shorter timespans. Pressing one wrong button will reset the Multiplier.
- For Ki Control and Ki Damage, players must move their cursor around the screen and click on an icon before it disappears, scoring an "Okay" or "Perfect" depending on the timing of their clicks with commensurate increases in stats. Successive presses will increase the Multiplier with no effect on difficulty, while clicking on an area that does not have an icon will reset the Multiplier.
Player Actions
Alternative to button prompts, players can progress their stat training through "player actions": moving around, charging Ki, using skills, etcetera. Below is a list of actions the player can perform to increase their progress, and by how much.
- Taking hits. The damage of these hits relative to the player's health is irrelevant, and so the player should focus on taking as many hits, as fast as possible, for as little damage as possible. Exacts TBD.
- Running/flying = +0.9% every 0.5 seconds.
- Dashing = +0.9% per dash.
- Snap Vanishing = +0.9% per vanish.
- Charging = +1.1% every 0.5 seconds.
- Max POWER Mode = +0.225% every 0.5 seconds. Stacks with charging Ki.
- Using basic moves (M1 and M2) = +0.6% per hit.
- Hitting a player for melee damage = +0.6% per hit.
- Using basic ki blasts = +0.6% per blast.
- Using Beam or Blast skills = +7.5% per skill.
- Using Beam or Blast Ultimate skills = +15% per Ultimate skill.
Mastery Training
Complimentary to the stat training, players who use unmastered transfromations in the Hyperbolic Time Chamber will gain Form Mastery at twice the normal speed. This stacks with the x2 Mastery gamepass to four-times the normal speed.

