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Demonstration of ground combat
Demonstration of ground combat

Combat allows the player to fight NPCs or other players. Its system of combat consists of punches and kicks.

Basic Combat

Basic combat refers to the punches and kicks that are performed by left-clicking and right-clicking or pressing Q and E (or pressing X on the controller, depending on the player's device).

Combos

Combo List

A combo is a sequence of punches and kicks that are executed when left-clicking and right-clicking (or pressing Q and E or X and Y, depending on the platform). Carrying out the commands in a certain order will execute a special move.

The Basic Combo Set is the basic and primary set of combos. They are chargeable, and can end a combo. The Supplementary Combo Set is the secondary set of combos that follow up the Basic Combo Set. An Assault Chase is performed that is used after a Supplementary Combo Set. There are various Assault Chases that can be performed depending on the set of commands carried out.

Blocking

Block Revamp Sneak Peek

Blocking is when the player character raises their arms to block any incoming attacks. It's done so by holding down R (or the Right Bumper, depending on the device). In this state, the player is completely immune to any attacks, except for certain skills and heavy hits; however, blocking can also drain the Defense bar.

Perfect blocking is when the player blocks right before their opponent is about to hit them. Upon being perfect-blocked, the opponent will be stunned for a fair amount of time, allowing the player in question to do a counterattack.

Deflecting

Ki Blast Deflect Sneak Peek

Deflecting is when the player blocks and then presses A or D (or, depending on the device, shifts the Left Analog Stick left or right), prompting the player character to swat their arm to the side. If this command is executed while the player character is engulfed by a Beam or Blast, the attack will instead bend the other direction, causing the player in question no harm.

Stamina Break

A Stamina Break, also referred to as a Defense Break, is performed if the player blocks and then right-clicks (or presses Y, depending on the player's device). Upon execution, the player's character slowly winds up a punch as an orange sphere visibly shrinks into the character's body. When the sphere completely disappears, the character does a sucker punch; should the opponent get caught by the attack, their Defense bar will be completely drained. While being Stamina-Broken, the opponent cannot do any actions that use up their Defense bar, until they're completely replenished.

A Heavy Stamina Break, or Heavy Defense Break, is an enhanced version of the Stamina Break, where the same command is carried out but the player has to be in MAX Power mode. Upon being Heavy Stamina-Broken, the opponent is forced into stun-lock recovery mode, meaning they are completely immobilized, regardless on whether or not they take damage or knockback, until their Defense bar is fully replenished.

Ki Blast

Ki blasts are tiny orbs of energy that can be fired by pressing F (or B, depending on the device). The balls of energy take up a bit off the Ki bar and deal minimal Ki Damage, but also have minor tracking. Like Beams or Blasts, they can be deflected.

Bars

The bars refer to the interfaces seen on the top left corner of the player's screen.

Health Bar

The Health bar is the green bar that determines the player's Health (or HP), or how much more damage the player can endure. Whenever the player is down to ~15% HP, the bar turns red. Should the Health bar be completely depleted, the player (or NPC) will die, giving them the choice to either respawn with full HP (and other bars full) or go to the Other World.

When locking on a player or a fightable NPC, the player can see their Health bar on the top right corner, which is red instead of green.

For either players or NPCs, ways to lose HP are:

For players, ways to regain HP are:

For enemies, ways to regain HP are:

Ki Bar

The Ki bar is the yellow bar that is below the HP bar, between that and the Stamina bar. It determines how much ki the player has, meaning how many ki blasts or Beam or Blast skills the player can perform. Doing the aforementioned moves uses up the Ki bar, and the usual way of replenishing the Ki bar is charging.

Stamina Bar

The Stamina bar is the dark blue bar that is below the Ki bar. It determines the player's Stamina, or how much they can endure fast flying or using Rushes or Counters. When the Stamina bar is at 15% it turns yellow, and when it is down to 5% it turns red. When it is fully down, the player is unable to fast fly or use Rushes or Counters and loses consciousness momentarily. It cannot be regained by charging. Unlike players, NPCs don't have a Stamina bar, so they have an infinite amount of Stamina.

Ways to lose Stamina are:

Ways to regain Stamina are:

Defense Bar

The Defense bar, sometimes called the Evasive bar, is the set of five lavender bars located beside the Ki bar. It allows the player to dodge.

For players, ways to use up the Defense bar are:

For players, ways to regain the Defense bar are:

Miscellaneous Features

Beam Clash

Beam Clash

Beam clashes (or beam struggles) are triggered when two nearby players fire Beams at each other almost simultaneously.

Upon triggering a beam clash, both parties are instructed to press the F key as fast as they can. Whoever can spam the F key faster than the other wins the struggle, and the losing side gets their beam cancelled out and becomes engulfed by their opponent's beam. The damage of each opponents' beams during a beam struggle gets multiplied by 1.5.

Both players cannot be damaged by outside forces, up until their beam struggle is done.

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